“Too advanced.” “Not for me.” “I prefer playing.” These are the just some of the reasons judges give for not pursuing Level 2. Most of them are wrong. Here is what L2 actually requires, why the bar is more reachable than you think, and why the time to find out is right now.

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Pro Tours are exciting for players, whether competing or watching from home, and for judges as well. The highest-stakes events put our policies to the test, expose edge cases, and drive meaningful improvements to our documentation. This weekend has led to one such change.

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One year in, the Learn to Play certification has grown into a global program: 1,300+ judges have earned Basic, and 19 have achieved the aspirational Advanced. This update reviews 2025 highlights, what we learned from Advanced submissions, the eight L2P articles published this year, and what to expect in 2026—faster checklist turnaround, monthly articles, and a restructured team with new regional and content coordination roles.

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Slay the Scholars, by Nikolay Moskvin

Effectively addressing Slow Play is essential for judges aiming to ensure fair, timely, and enjoyable Flesh and Blood tournaments. This comprehensive guide provides clear definitions, outlines structured penalty approaches for both casual and competitive events, and offers practical advice for detecting and managing Slow Play. By understanding the philosophy and context behind this infraction, judges can confidently maintain smooth tournament operations and foster a positive play environment for everyone involved.

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Relentless Pursuit, by Reza Afshar

Online discussions—especially those fueled by strong emotions—are rarely productive venues for clarification. Even well-intentioned rule explanations can be twisted, misquoted, or used against you or others. But, when a controversy happens, players will instinctively look to judges for guidance and assurance. What should you do in these situations? Émilien Wild offers his thoughts and reasoning behind choosing when and when not to engage.

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